"digital content" articles

I was getting pinged all last week from the on-the-ball PR and MARCOM team at HDGIANTS. They have a number of consumer electronics partners. HDGIANTS has the HD MediaStore™ client application, which hardware manufacturers like AMP integrate into their media server products, provides a seamless and robust search experience for high definition movies and music that includes content previews as well as in-depth metadata. Convenient navigation between the HD music and the HD video content...
 
by | Jan. 12, 2009
Tags: digital content, digital media, digital music
One-third (33%) of U.S. broadband households are looking for ways to access their stored media content from outside the home, according to international research firm Parks Associates. The firm reports 35% of these households consider remote viewing a highly appealing ability. This demand for remote access will guide future networking plans among service providers, Parks Associates reports. The firm forecasts that over 50 million households worldwide will be using place-shifting...
Sony has yanked its titles from being played on the Xbox via Netflix. No surprise there, since Sony is trying to get its own PlayStation NETWORK running in direct competition to the Xbox LIVE Marketplace.
 
by | Nov. 20, 2008
Tags: digital content, gaming
The gaming press is reporting the closing of Wild Tangent's internal development studio and Mike Peronto's replacing St John as company CEO. Alex will remain chairman of the company. The closure of its own development studio is not too surprising, given that for the past several years, Wild Tangent has been mainly focused on game distribution/retail, which is increasingly based on a sponsorship/advertising and session-based model (Wild Coins), instead of the traditional download...
 
by Parks Associates | Nov. 3, 2008
Tags: digital content, gaming
EE Times has reported that UWB chipset company has closed its doors, and indicated that Intel has ended its research efforts in UWB. So, is it a death knell for ultra-wideband? Eric Broockman, Alereon's CEO, says no in a blog he posted last Friday . His indication is that WiQuest's struggle to get a single-chip solution that could meet the widely varying regulatory restrictions that different countries have put in place was a reason why it - but not the entire UWB industry - failed....
 
by | Nov. 3, 2008
Tags: apps, digital content, digital media
Ad Age ran an interesting article today, Public Might Cut Cord on Landlines, Cable TV. The article posed the hypothetical question, “If you could keep only one thing out of a list that included your phone (home or mobile), your TV, or your computer and Internet connection, what would it be?” According to the article, the implications of the current economy and subsequent consumer cutbacks is on the minds of marketers, telecoms, ad agencies, and media companies. Verizon is...
 
by | Oct. 27, 2008
Tags: Blu-ray, cord cutting, digital content, mobile, streaming
The Consumer Electronics Association (CEA) says that consumer spending for electronics goods will be half of what it was last year, according to a New York Times article . The organization says it found a drop in the percentage of consumers expressing an intention to buy video games, cameras, music players and laptops. The association said it found that consumers expected to spend an average of $1,437 during the holidays on items including gifts, food and home purchases. That...
 
by | Oct. 20, 2008
Tags: CEA, connected CE, digital content, digital media, gaming
Apple announced on Thursday that all four major TV networks are offering downloads in high-definition format. They also announced that more than 200 million TV episodes have been sold through the iTunes Store. Our research ( TV 2.0: The Consumer Perspective ) finds that 2% of broadband users are paying monthly to download TV shows, averaging 3.4 downloads per month.
 
by | Oct. 20, 2008
Tags: digital content, online video, streaming

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