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Consumer Research
Primary ResearchSubscribe TodayThe Parks Points newsletter features all aspects of our research, including smart home, IoT devices, entertainment and digital media, security, energy, health, and consumer data. Subscribe Now | Next-Generation Gaming: Consoles and CloudDownload Table of Contents (PDF) Survey Methodology and Definitions Key Terms and Definitions Executive Summary Industry Insight Platforms Used for Gaming Ownership of Gaming Devices (2016 - 2021) Most Used Gaming Console by Console Gamers Video Gaming Service Subscriptions and Trials Interest in Cloud Gaming Service Appeal of Cloud Gaming Service by Platforms Preferred Cloud Gaming Business Model Shifts in Gaming Frequency and Platform Use Platforms Used for Gaming Hours Per Week Spent on Gaming Among All Broadband Households Weekly Hours Spent on Gaming, Among Those Playing Games on Each Platform Gaming Platform Engagement by Age Groups Gamer Spending Habits and Lifestyle Attitudes Gamer Segments Number of Gaming Platforms Ownership of Gaming Devices (2016 - 2021) Brand of “Most Used” Gaming Console Brand of PC Most Used by PC Gamers Brand of Smartphone Used Smartphone Gamers Brand of Most Used Tablet by Tablet Gamers Brand of SMP Most Used by SMP Gamers Reasons for Playing Video Games by Gaming Platforms Preferred Video Game Genres by Gaming Platforms Console Gaming and VR Headset Market Gaming Console Ownership by Models Ownership of Gaming Console by Generation Number of Different Console Brand Models Used in Home Top 3 Brands of Gaming Console Purchased Brands of VR Headset Purchased Gaming Device Purchase Intentions Intention to Purchase VR Headset Among VR-compatible Product Owners Gaming Device Intenders by Demographics Consumer Attitudes Toward Spending Habits and Lifestyle by Gaming Device Intenders Desired Gaming Console by Intenders Important Features of Next Gaming Console Important Features of Next Gaming Console by Most Desired Console Models Gaming Subscriptions & Cloud Gaming Testing Game Services and Cloud Gaming Gaming Service Subscriptions Video Gaming Service Subscriptions and Trials Gaming Platform Use, Among Console Gamers Interest in Cloud Gaming Service Appeal of Cloud Gaming Service by Platforms Preferred Cloud Gaming Business Model Interest in Cloud Gaming by Pricing Tier Preferred Cloud Gaming Business Model by Pricing Tier Appeal of Cloud Gaming Services by Number of Gaming Platforms Likelihood of Subscribing to a $14.99 Cloud Gaming Service by Number of Gaming Platforms Likelihood of Subscribing to a $14.99 Cloud Gaming Service by Most Used Console Platforms Likelihood of Subscribing to a $14.99 Cloud Gaming Service by Gaming Platforms Appendix Defining Heads of Broadband Households Gamer Demographics Reading Parks Associates Charts Publish Date: 3Q 2021 Slides: 61 Authored By: Paul Erickson - Director of Research Sharon Jiang - Consumer Insights Analyst II Yilan Jiang - Senior Director of Consumer Analytics
Published by Parks Associates All rights reserved. No part of this book may be reproduced, in any form or by any means, without permission in writing from the publisher. Printed in the United States of America.
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