- Smart Home Products and Services
- CE Devices and Mobility
- Residential Security
- Broadband and Entertainment Services
- Smart Energy Management
- Entertainment Content
- Wellness and Independent Living
- Global Connected Living
- Support Services
Core Research Areas
Related ResearchPrimary ResearchSubscribe TodayThe Parks Points newsletter features all aspects of our research, including smart home, IoT devices, entertainment and digital media, security, energy, health, and consumer data. Subscribe Now | Digital Lifestyles: U.S.Download Table of Contents (PDF) Dashboard: Key Statistics 1.0 Report Summary 1.1 Purpose of the Report 1.2 Data Sources 2.0 Digital Lifestyles: A Summary of Trends 2.1 Access and Entertainment Services 2.1.1 Broadband Services 2.1.2 Pay-TV Services 2.1.3 Mobile Services and Devices 2.2 Digital Media 2.2.1 Online Video 2.2.2 Music 2.2.3 Gaming 2.3 Connected CE and Platforms 2.4 Digital Health and Fitness 2.4.1 Digital Health 2.4.2 Digital Fitness 2.5 Connected Home Systems and Services 2.5.1 Energy 2.5.2 Security 2.5.3 Connected Appliances 2.6 Consumer Tech Support 2.6.1 Consumer Tech Support 3.0 Access and Entertainment Services 3.1 Broadband Services 3.1.1 Growth of Services 3.1.2 Fiber Services 3.1.3 Broadband Speeds Increase 3.1.4 Growth of Data Use 3.1.5 Status of Cap and Tiered Services 3.1.6 Rural Broadband 3.2 Pay-TV Services 3.2.1 Growth 3.2.2 Over-the-Top Competition 3.2.3 Lower-cost Packages 3.2.4 TV Everywhere 3.2.5 A More Personalized TV Experience 3.2.6 Pay-TV on Connected CE 3.2.7 Second Screen Experiences 3.2.8 A New Encoding Standard for Video 3.2.9 Trends in Pay-TV Advertising 3.3 Mobile Services and Devices 3.3.1 4G LTE Status 3.3.2 Smartphones and Tablets 3.3.3 Service Trends 3.3.4 Mobile App Market Trends 3.3.5 Mobile Payment 3.3.6 Machine-to-Machine (M2M) Opportunities 4.0 Digital Media 4.1 Online Video 4.2 Digital Music 4.3 Gaming 4.3.1 Console Gaming 4.3.2 Trends in Online PC Gaming 4.3.3 Trends in Mobile Gaming 5.0 Connected CE and Platforms 5.1 Consumer Electronics Purchases 5.2 Smart TVs 5.3 The Second Screen and “Pushing” Technologies 5.4 Digital Video Media Receivers 6.0 Digital Health and Fitness 6.1 Digital Health 6.2 Digital Fitness 7.0 Connected Home Systems and Services 7.1 Channel Convergence Inside the Connected Home 7.2 Utility Channel 7.3 Security Channel 7.4 The Broadband Service Provider Channel 7.5 Retailers 7.6 Which Channel Wins? 8.0 Consumer Tech Support 8.1 Consumer Technical Support Services 9.0 Core Industry Forecasts 9.1 Access Services 9.2 Connected CE 9.3 Connected Home Management 10.0 Appendix 10.1 Glossary 10.2 Index
Top Ten Countries for Broadband Publish Date: 2Q 2013 Pages: 76 Authored By: Parks Associates - About Parks Associates
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