- Smart Home Products and Services
- CE Devices and Mobility
- Residential Security
- Broadband and Entertainment Services
- Smart Energy Management
- Entertainment Content
- Wellness and Independent Living
- Global Connected Living
- Support Services
Core Research Areas
Related ResearchPrimary ResearchSubscribe TodayThe Parks Points newsletter features all aspects of our research, including smart home, IoT devices, entertainment and digital media, security, energy, health, and consumer data. Subscribe Now | TV Apps: Strategies and TrendsDownload Table of Contents (PDF) The Bottom Line Dashboard 1.0 Report Summary 1.1 Purpose and Scope of Report 1.2 Data Sources 2.0 The New World of TV Apps 2.1 Defining TV Apps 2.2 Consumer Use 3.0 Platforms for TV Apps 3.1 Personal Computers 3.2 Mobile Devices 3.3 Game Consoles 3.4 Smart Televisions 4.0 App Functions 4.1 Viewing 4.1.1 Video On-Demand 4.1.2 Linear Content 4.2 Engagement 4.2.1 Real-time Companion Apps Information Features Interactive Features Social Features 4.2.2 Non Real-time Apps Games Location-based Services (LBS) 4.3 Utility 4.3.1 User Interface and Discovery Features 4.3.2 Device Control Features 4.3.3 Purchasing Features 4.4 Comparison of App Functions 5.0 App Owners and Stakeholders 5.1 Pay-TV Providers 5.2 Content Owners and Rights Holders 5.3 Third Parties 6.0 Current Issues and Trends 6.1 Authentication, Rights, and Licensing 6.2 Cross-Platform Integration and App Certification 6.3 Business Models 6.3.1 Paid 6.3.2 Advertising 6.3.3 Indirect 6.3.4 Freemium 7.0 Forecast 7.1 Methodology and Assumptions 7.2 Smartphones 7.3 Tablets 8.0 Glossary and Index 8.1 Glossary Index
Entertainment Application Usage Publish Date: 4Q 2013 Pages: 49 Authored By: Glenn Hower - Senior Analyst Brett Sappington - Senior Research Director and Principal Analyst
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